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labs: 5DDtoRGBB. . .

5DtoRGB is a Mac OS X app developed by Rarevision that is “designed to transcode your footage to a camera master format, either as Apple ProRes QuickTime files or DPX files.” Not a necessity for a lot of DSLR users, but great for any medium to heavy post work and those wanting to get the most flexibility when color grading. Another interesting bit is the ability to add an alpha to ProRes 4444 clips based on the luminance, to make it quick and easy to work with footage in post. Could be very useful for those shooting effects elements, etc.

At this point in time, 5DtoRGB is still in beta and works only as a single shot transcoding method. Meaning only one clip can be processed at a time. I would imagine Rarevision is planning to add batch functionality to their app in the future, but I see this as a very useful tool that people would like to put to immediate use. I developed 5DDtoRGBB to make it simple to open multiple instances of 5DtoRGB and prepare clips for encoding. I haven’t tested encoding times thoroughly, but I would imagine opening a massive number of 5DtoRGB instances and having them all process clips simultaneously will only end in tears.

5DDtoRGBB v1.1 (9/7) addresses this by having an “Auto” mode. Not quite a batch solution, but still very useful. In Auto Mode, 5DD will allow you to select or drag and drop multiple clips, and one instance of 5DtoRGB will load up with the first clip in the queue, allow you to convert it, then quit that instance, the next one will load up, and so on and so forth. So you still need to manually choose options for conversion and select a destination, but still can save some time. This is likely going to be redundant when Rarevision puts out on update, but I find it a good exercise to help improve my current and other future workflow tools. Rarevision has confirmed that a command line version is in the works so more 5DtoRGB stuff will definitely be happening in the future.

Included in the download is 5DDtoRGBB, and a Reset 5DDtoRGBB Preferences app which does exactly that. It sends the preference file (which is stored at ~/Library/Preferences/com.andorulabs.5DDtoRGBB.plist) to the trash. As you may have noticed, I also included a nice unofficial icon for 5DtoRGB as well. Let’s see if Rarevision is interested. . .

Demo:


Download: 5DDtoRGBB (871KB .zip)

Log:
-2010.9.06 – v1.0 Released!
-2010.9.07 – v1.1 added “Auto” and “Manual” modes

I have contacted Rarevision with the hopes that they will add command line functionality to their app so I can incorporate 5DtoRGB encoding into my RenderQ app and have a single simple solution for all heavy duty processing I do on my workstation. In the meantime, I am working on adding drag and drop functionality to this tool, and the ability to open multiple clips up in their own separate instance of 5DtoRGB, ready to press convert and began encoding when ready. Still not a complete batch processing solution, but a good workaround until. . .

Update (9/7): Rarevision says a command line version is indeed in the works and more features are coming soon.

If there are any issues or concerns please contact: andoruLABS.support. Also, this tool is free but feel free to donate if you find it useful.

[5DtoRGB] | [andoru.labs]

labs: fn & layout triggered by Magic Mushka. . .

touch me

Looking to get a little bit more friendly with that new Magic Mouse? Look no further.

I have been using BetterTouchTool since I got my hands on the Magic Mouse to be able to middle click in apps like Maya, Nuke, whatever. I actually asked the developer Andreas Hegenberg for very specific middle click functionality (being able to click with one finger in the center of the mouse and to have an adjustment for the exact parts of the mouse that would respond to it) and he came through 100% within 48hrs:

He has recently added many other types of gestures, and a favorite of mine, a single tap right on (or right above) the Apple logo. I have a few tools I have made to make my day to day workflow a little bit more efficient. fn & layout are simple workflow tools that promote laziness to its full extent and the Magic Mouse has managed to make them a little lazier!



960×600 .mov

iPhone

If your mind is blown then comment or email and I will uhh. . . un-blow it for you. Hmm. . .

[BetterTouchTool]

look: Using iPhone camera data in AE. . .



720p

Just trying out a technique using the iPhone to capture some handheld camera data and use it in a comp. Even with only 640×480 pixels and an envelope with hand drawn tracker markers it still works very well.

Section of the iPhone camera track:


Watch it on an iPhone

This is a fantastic way to take the “perfect” out of the CG camera without messing with the CG methods of doing it. Randomization does not equal human, the way a human moves while holding a camera, large or small, is very far from random. Should be fairly simple to move data like this from application to application once a good track is put together.

Essentially the poorest, least efficient, laziest man’s version of James Cameron’s SimulCam without any of the benefits, except the human feel.

(Vimeo. . . I just can’t deal with Flash in my life anymore, I will still upload to you for continuity’s sake, but I want iPhone viewable embeds!)

And animators need some frame by frame action damn it!

listen/look: monome. . .

I love everything about monome. Hand-crafted in the mountains, grid pattern with orange and gray squares, the technical interest required to really use one to its full potential, and most of all, it is a wide open device with many possibilities.

Take a look at what is possible with one:

And check out some more info. They come in all shapes and sizes nowadays, originally starting with a 40 node grid, and as long as people keep tinkering with them, they will get more and more interesting over time. Brilliant.

And if you are feeling generous my birthday is in November. . .

[monome.org]

technology: iPhone icon. . .

iphone icon

Did you know you can look at this website on an iPhone!? Who knew? Now. . .if you add this site to your homescreen you will also get a sexy icon to go along with it, because who can go a day without checking up on what I am up to?

For the nerds: you can easily setup your site with this functionality by including a file named “apple-touch-icon.png” in the root of your site. Most people recommend starting with a simple square 158×158 (72dpi) image, you don’t have to worry about round corners or anything, the iPhone will take care of that for you.

My icon in it’s original form.

labs: Maya Recover

maya happy sad

Maya is great, it can handle all of them CG’s that are so popular now a’days. What isn’t so great is that due to it’s fancy pants nature, it can crash at very inopportune times leaving you with your hopes crushed and tears streaming down your face. . .

Luckily, Maya does store recovery .ma files on every operating system that it is available for, on the Mac they are stored in a hidden folder (/private/var/folders/), and in those hidden folders are folders that a normal human doesn’t really understand.

However, it is very easy to set up a search that will indeed search these hidden folders for .MA files, allowing you to easily find your latest recovery data.

I quickly made a saved search (smart folder) that anyone can use to quickly access this default recovery location:
maya recover

Maya Recover Smart Search

(1kb .zip file)
[Mac OS X 10.5+ if you are using 10.4 you are kidding yourself)

Just unzip the file, and place it in a easy to find directory (I recommend the default Maya directory in your User/Documents/maya folder, so it is always easy to find). I don’t care how cool you are, if you have used a 3D app, it has crashed on you before, and you have shed a tear. If you try this out leave me a comment.

UPDATE: This will-not always work 100%, sometimes it can miss some temp files, because it doesn’t always search the entire nested directories, so if you aren’t seeing it, another method is to go to a Finder window press Cmd+Shift+G, and type /private/var/folders/ and press return. In that “folders” folder is a bunch of arbitrarily named folders, in one of those there should be a -Tmp- folder that will likely have some .ma recent recovery files.

[andoru.labs]

andrew hake | reel | twitter-andrewhake
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