
Probably the most valuable couple of megabytes on this site, my storyboard templates have continuously been one of the top sources of traffic. For me, storyboarding is simultaneously the most rewarding and frustrating part of the film making process. It is very rare that a scripted scene survives the storyboarding step unscathed. While you really don’t need anything special to produce a great sequence of storyboard panels (choices range from the lowly diner napkin to the highest end Wacom Cintiq), we live in a world where people offer up all shorts of wonderful options and tools free of charge, and you would be silly not to take a look at them. I never found anything I really liked to draw my panels on so I put together some of my own a little while back.
Recently I updated them just a bit and while I tend to do most of by story boarding on one of these beauties. . .

. . . I also put together some .psd versions for people that like to work digitally from start to finish. Working in Photoshop also gives you the ability to mask off panels and shuffle things around easily.
You can checkout some examples of these templates in use on my current Floating World project page.
Demo:
QuickTime Version 1280×800 (26MB)
iPhone Version (8MB)

Download: andoru.LABS 2010 Storyboard Templates (1.54MB .zip)
Log:
[feel free to use and distribute these in accordance to the CC license presented at the bottom of this site]
-2010.8.06 – Updated for 2010 and simplified
-2010.8.06 – Added .PSD templates for digital storyboarding
Like I already mentioned, there are many ways to create a storyboard. Being arguably the most important part of the film-making process I recommend doing it with some class. . .
If there are any issues or concerns please contact: andoruLABS.support. Also, these templates are free but feel free to donate if you find them useful.
[andoru.labs]

After using Nuke for quite awhile now I have really started to like it’s built in viewer. It has easy controls to view multiple channels, simple region of interest, exposure and gamma controls, and proper keyboard shortcuts (jkl) for playback. I found myself often opening up Nuke just to use the viewer to take a look at renders and recently discovered while digging through the documentation that Nuke can be launched in viewer only mode using the command line. If you have ever visited this site before it is probably well apparent I am a fan of making AppleScript droplets for utilizing command line features of apps, and this was no different.
NukeView is a simple app that allows you to easily open an image sequence in the Nuke viewer without going through all the steps of opening the app, creating read nodes, finding the sequence, etc. You can simply drag and drop any file in the sequence onto NukeView and it will open Nuke in viewer only mode, then begin playback of the sequence.
Demo:
QuickTime Version 1172×720 (50.6MB)
iPhone Version (15MB)
As mentioned NukeView expects the “filename.count.ext” naming syntax and that you actually choose or drag and drop one of the image sequence files, not the folder that contains them.

Download: NukeView (1MB .zip)
Log:
-2010.5.17: developed basic functionality
-2010.5.28: redeveloped to allow opening and drag and drop of any file in sequence, NukeView will find how many characters are in the fileCount and open it accordingly.
Enjoy! If there are any issues or concerns please contact: andoruLABS.support. Also, this app is free but feel free to donate like a maniac.
[andoru.labs]

Full steam ahead. Dried Up (a film some good friends of mine made) received the Silver Medal in Animation at the Student Academy awards on June 12th in Beverly Hills. Even better the award was presented by Henry Selick.

From Right. Henry Selick, Isaiah Powers, Jeremy Casper.
If you haven’t already make sure to check out the film:
Congratulations to all those involved. Very well deserved!
[dried up] | [isaiah.powers] | [jeremy.casper] | [stuart.bury]
The best app I have ever installed on my iPhoner is called Plastic Bullet, a great little toy camera app that finally gets it right. The one and only Stu Maschwitz was behind this one and you can find it now on iTunes for installation on your own phone.
For your consideration:




Next task, Plastic Peephole. . .

[Stu Maschwitz | Plastic Bullet]

Remember all those render droplet apps I was always going on about? Forget about them. I haven’t told any of them yet, but their services are no longer required. Each app performed it’s job perfectly well, but I am all about teamwork here, and there is no “Q” in team. . .

Which has nothing to do with RenderQ, the latest update to the render droplet apps; which not only combines the functionality of MayaRender, AERender, NukeRender, and all of their Q counterparts, it does them all one better by using a little bit of intelligence. RenderQ is a drag and drop render queue app that will send Maya, After Effects, Nuke, and Shake renders to Terminal and queue them up for easy and efficient local rendering. It is now very easy to set preferences for the version of each app you are using, as well as enabling and disabling additional flags for each filetype. RenderQ will also automatically detect the filetype and submit the job accordingly. I have also added Shake rendering to this version of the app.
Also included is RenderQ maitre d’ to pause and resume renders and will also show which render engine is currently active and the last job submitted to the queue.

Demo:
QuickTime Version 1280×800 (92MB)
iPhone Version
Support for more apps could very well be coming in the future. A $0-25 donation is customary. I prefer to keep this sort of thing on the honor system rather than setting up some sort of direct cost. If you use this tool at a facility I suppose a site license will cost you a $0-$1000.

Download: RenderQ_v1 (2.4MB .zip)
Log:
-2010.6.01: RenderQ_v1 released!
Enjoy! If there are any issues or concerns please contact: andoruLABS.support. One thing I didn’t mention in the demo is that there is also a simple app included to reset the RenderQ preferences. It is quite possible there could be a few little bugs or improvements that could be made so don’t be afraid to contact me. Also, this app is free but feel free to donate, as many hours of work were put into it.
[andoru.labs]
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