andrewandoru home

projects. . .

what happens when things fight their way out of the sandbox and show themselves to the world:


[15fps] | your brain is begging for 9 frames more. . .


[techreel.2010] | technical, rigging, and vfx work for early 2010. . .


[reel.2009] | a collection of my work from 2009. . .


[the floating world] | how much time does a robot spend dreaming? . .


[kcai ids] | a 3D motion graphics extravaganza. . .


[
character.design] | a collection of my character design work. . .


[cut from the same cloth] | a tale of one and the same. . .


[3D Modeling] | a collection of stylized items modeled for Drive Digital. . .


[sandopus project] | a stop-motion sand animation project. . .


[Untitled 143/RGB] | a creepy basement investigation. . .


[harmonic.narrative] | a crazy experiment to blow people’s minds. . .


[lé lamp] | learning how to make things move with the computer in xyz. . .


[adapt] | an experiment in editing and sand animation. . .


andrew hake | info | reel
time traveler, magician, frame technician

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