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labs: MayaMaya_v1.1.1. . .

MayaMaya has been updated to v1.1.1 and now is a universal tool that simply asks you to choose your Maya location on startup. You may need to reset the preferences if you have been using an older version of MayaMaya.

Download: MayaMaya

[andoru.labs]

labs: AEae and MayaMaya v1.1. . .

AEae and MayaMaya have both been updated to include basic preferences and drag and drop functionality. This means you can now launch the app normally to open a specific number of new instances of the apps, or you can drag and drop project files onto the app to automatically open each one up in separate instances.

Download: AEae | MayaMaya

[andoru.labs]

labs: MayaMaya & MayaRender 2011. . .

maya2011

Updated both MayaMaya and MayaRender for 2010 & 2011 versions. Maya 2011 is a must have upgrade if you are working on OS X, loads of new features, lots of bug fixes (although I am sure some others will pop up) and just an all around better version of Maya for the Mac. Oh, and 64bit! Who doesn’t want to have multiple iterations of that sexy UI?

maya2011 UI

Just download from the same location as before using the links above. Both apps are tested and should be working just fine with the new versions, please let me know if you have any issues.

Side Note: You may have seen the little orange plus signs recently added below each post, those are there to let you easily share and link to these posts on other sites, so feel free to do so.

[andoru.labs]

labs: MayaMaya. . .

mayamaya dock

Working with multiple iterations of Maya open is a great way to save time, it allows you to copy and paste individual objects/nodes from scene to scene, just like many pro apps out there. No one has done it better than Apple with Logic Pro 9, making running multiple iterations unnecessary as they have added a fantastic method of importing whatever data you like without importing entire projects (although this is still possible with Logic) :

track import
Selective Track-Import

If you want to have this same type of functionality with Maya on OS X, you can’t just fire open another instance of the app like you can on other platforms by just launching the app again, but luckily it is very easy to do. One method is popping open Terminal and telling Maya what to do:

open -n /Applications/Autodesk/maya2009/Maya.app

This is something you want to do quickly though, so a one click solution is a must, and that is the point of MayaMaya:

Download: MayaMaya download page…

An app to pop in your dock, or Finder toolbar, or wherever is most convenient so you can easily open as many instances as your system can handle.

NOTE: The version available here is for Maya 2009 as it is the version I use, if you would like to use this for 8.5, 2008, 2010 it is a very simple process of opening the app with “Applescript Editor” which you should have in your “Applications” or “Utilities” directories, and changing 2009 to the appropriate version.

One annoyance you can run into is the “Pasted__” prefix that will be added to all pasted files. This can easily be taken care of using a simple .mel script that Alex Villabon does a great job outlining on his site Green Soda.

As always, if you have any questions, feel free to contact me or comment, and I will help you sort out any problems.

[andoru.LABS] | [Green Soda]

andrew hake | reel | twitter-andrewhake
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