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labs. NukeView. . .

nukeview dock

After using Nuke for quite awhile now I have really started to like it’s built in viewer. It has easy controls to view multiple channels, simple region of interest, exposure and gamma controls, and proper keyboard shortcuts (jkl) for playback. I found myself often opening up Nuke just to use the viewer to take a look at renders and recently discovered while digging through the documentation that Nuke can be launched in viewer only mode using the command line. If you have ever visited this site before it is probably well apparent I am a fan of making AppleScript droplets for utilizing command line features of apps, and this was no different.

NukeView is a simple app that allows you to easily open an image sequence in the Nuke viewer without going through all the steps of opening the app, creating read nodes, finding the sequence, etc. You can simply drag and drop any file in the sequence onto NukeView and it will open Nuke in viewer only mode, then begin playback of the sequence.

Demo:

QuickTime Version 1172×720 (50.6MB)

iPhone Version (15MB)

As mentioned NukeView expects the “filename.count.ext” naming syntax and that you actually choose or drag and drop one of the image sequence files, not the folder that contains them.


Download: NukeView (1MB .zip)

Log:
-2010.5.17: developed basic functionality
-2010.5.28: redeveloped to allow opening and drag and drop of any file in sequence, NukeView will find how many characters are in the fileCount and open it accordingly.

Enjoy! If there are any issues or concerns please contact: andoruLABS.support. Also, this app is free but feel free to donate like a maniac.

[andoru.labs]

labs: Q. . .

renderq dock

With a bit of testing and a tiny bit of additional code I was able to build a basic queueing system into my render droplet apps. Instead of having each version open up a new Terminal window and start a separate simultaneous render, the “Q” versions of the apps will send everything to one Terminal window and render them one after the other. Not only does this make the apps easier to use, it should actually make rendering with all of them much more efficient, especially when you need to render multiple project files, scenes, or scripts. Now you can get them all set to render with the “Q” droplets and go to sleep, go drink some coffee, or better yet, go work on something else.

Demo:

QuickTime Version 1440×900 (46MB)

iPhone Version


Download: AEaeCS5 (165KB .zip)

Log:
-2010.5.1: Updated for After Effects CS5
-2010.5.6: added “Q” version


Download: MayaRender (6.7MB .zip)
Includes MayaRender2009-2011.

Log:
-2009-12-1: added 2010 versions plus V-Ray, and 3delight droplets.
-2010-3-10: fixed Maya 2010 versions to work with the changes that were made to the location of the “render” binary.
-2010-3-20: fixed typos in latest Mental Ray versions (2009 & 2010) and removed “mail_cmd” in MayaRender2010 (universal version), top secret feature coming soon. . .
-2010-4-10: Updated for Maya 2011
-2010-5-06: Added “Q” versions


Download: NukeRender (725KB .zip)
Includes NukeRender6.0v5, for instructions on older versions go to NukeRender page.

Log:
-2009-5-01: Updated for Nuke6.0v5
-2010-5-06: Added “Q” versions

Enjoy! If there are any issues or concerns please contact: andoruLABS.support. Also, this app is free but feel free to donate like a maniac.

[andoru.labs]

labs: difference. . .

Another ridiculous one I decided to make while checking h264 encoded versions of renders in QuickTime Player 7 for compression differences before uploading them to the web. Yes I know that I could open up something like AE or Nuke and easily do difference comparisons between the footage:

Nuke image comparison

But I found the time it takes to do that and all the other things I could get distracted by in AE or Nuke end up taking more time than I really want to spend anyway. And just visually comparing the difference the way the audience will see it makes more sense anyway. So my normal image quality check would require aligning the QuickTime Player windows and cycling between them by using (command ⌘ + ~)

QuickTime Player 7 windows

As you would imagine aligning the windows is difficult to ever get perfect. Luckily this was something Applescript could easily handle so I first wrote a simple script that would easily line up all the open QT player windows to the frontmost window. Now I was able to easily cycle between the windows with the same hotkey combo mentioned above. I thought I would try automating this a bit and also found a way to have difference do this for me automatically for me by telling it how many times to cycle and how fast to do it. So now the process is simple. Just open the content you would like to compare in QuickTime Player 7, click the difference app in your dock or Finder toolbar. . .

. . . and difference will line up the content and will ask you how you would like to automatically cycle the images (you can quickly just type 0, return, 0, return if you would like to do it all manually) and then you can just sit back and check it out for yourself, the way your eyes see it on a screen.

Luckily this process seems to be less important as encoding for the web gets better but I always find it a good idea to at visually check to see how something compares to the original before putting it out there for the world to see. With an app this easy to use you no longer have an excuse.

Demo:

QuickTime Version 1440×900 (70MB)

iPhone Version


Download: difference (360KB .zip)

Log:
-2010.3.25: basic functionality
-2010.3.27: added automatic cycling

Not 100% sure if QT player was called QuickTime Player 7 in 10.5.8 so anyone using Leopard let me know and I will make sure to include a version that works.

Enjoy! If there are any issues or concerns please contact: andoruLABS.support. Also, this app is free but feel free to donate like a maniac.

[andoru.labs]

labs: projector_v2. . .

Updated version of the original post to show off what is possible with projector_v2!

Quite possibly the laziest of all the lazy apps. projector is a simple workflow droplet app that allows you to easily create and change project folders and icons to keep your film/animation projects nicely organized at a glance. So you can easily go from this:

To this:

In no time at all.

Demo:

QuickTime Version 1440×900 (160MB)

iPhone Version


Download: projector_v2 (8.6MB .zip)

Notes:
-upon first launching projector apps, it may take longer than normal for icon change to take place…

Log:
-2010.3.22: projector_v1.0 released!
-2010.4.09: projector_v2 released! (new workflow including reprojector)
-v.2.2: added Premiere Pro and Shake icons

I have also included a .pdf User Guide so check it out if you have any problems.

The icons included are modified versions of the default OS X 10.6 icons or icons included with the specific apps, and a few 2001: A Space Odyssey icons made by Mischa Mclachlan.

If you have any requests for icons to include in the release let me know in the comments! It will be easy to keep track of that way and stay attached to this post.

Enjoy! If there are any issues or concerns please contact: andoruLABS.support. Also, this app is free but feel free to donate like a maniac.

[andoru.labs] | [mischa.mclachlan]

labs: projector. . .

UPDATED: projector_v2 now available.

Quite possibly the laziest of all the lazy apps. projector is a simple workflow droplet app that allows you to easily change project folder icons to keep your film/animation projects nicely organized at a glance. So you can easily go from this:

To this:

In no time at all.

Demo:

QuickTime Version 1280×800 (39MB)

iPhone Version


Download: projector_v1 (3.6MB .zip)

Log:
-2010.3.22: projector_v1.0 released!

I have also included a .pdf User Guide so check it out if you have any problems.

The icons included are modified versions of the default OS X 10.6 icons or icons included with the specific apps, and a few 2001: A Space Odyssey icons made by Mischa Mclachlan.

If you have any requests for icons to include in the release let me know in the comments! It will be easy to keep track of that way and stay attached to this post.

Enjoy! If there are any issues or concerns please contact: andoruLABS.support.

[andoru.labs] | [mischa.mclachlan]

labs: MayaRender (OS X render droplet). . .

maya render damnit!

I really don’t enjoy setting renders in Maya, and I definitely don’t enjoy manually setting up command line renders, but it is definitely the way to go when it comes to rendering animation.

The purpose of these little apps is to make that a drag and drop process:

mayarender

MayaRender – Drag any Maya .ma or .mb onto this droplet to automatically start a command line render in terminal. (Asks to choose Renderer and add any additional Render Flags, universal version will ask which Maya version you would like to use)

Maya SW, MentalRay, and RenderMan, and V-Ray are setup to automatically startup up renders as soon as a file has been dragged onto them, avoiding having to put in any options. (The renderer will automatically use whatever you have setup within your Render Globals in your scene)


Download: MayaRender (6.2MB .zip)
-(Based on code originally developed by Dustin & Cody Beltram.)

Log:
-2009-12-1: added 2010 versions plus V-Ray, and 3delight droplets.
-2010-3-10: fixed Maya 2010 versions to work with the changes that were made to the location of the “render” binary.
-2010-3-20: fixed typos in latest Mental Ray versions (2009 & 2010) and removed “mail_cmd” in MayaRender2010 (universal version), top secret feature coming soon. . .
-2010-4-10: Updated for Maya 2011

Enjoy! If there are any issues or concerns please contact: andoruLABS.support.

[andoru.LABS]

andrew hake | info | reel
time traveler, magician, frame technician

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