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	<title>Comments on: labs: AERender (AE render droplet for OS X). . .</title>
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	<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/</link>
	<description></description>
	<lastBuildDate>Thu, 02 Feb 2012 06:36:54 +0000</lastBuildDate>
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		<title>By: ignacio</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-1618</link>
		<dc:creator>ignacio</dc:creator>
		<pubDate>Tue, 10 Jan 2012 08:11:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-1618</guid>
		<description>i&#039;ve post several comment and send you emails talking about aerender cs5.5
EXCUSE me for it, because i´ve proved that RenderQ mekaes the same job i was asking you for.

just reading your posts i should solve all my doubts.

Thank you so much for your really great and impressive job</description>
		<content:encoded><![CDATA[<p>i&#8217;ve post several comment and send you emails talking about aerender cs5.5<br />
EXCUSE me for it, because i´ve proved that RenderQ mekaes the same job i was asking you for.</p>
<p>just reading your posts i should solve all my doubts.</p>
<p>Thank you so much for your really great and impressive job</p>
]]></content:encoded>
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	<item>
		<title>By: blog.conigs.com // AERender</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-1606</link>
		<dc:creator>blog.conigs.com // AERender</dc:creator>
		<pubDate>Tue, 13 Dec 2011 15:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-1606</guid>
		<description>[...] AERender is a nice little &#8220;dropplet&#8221; app to launch AE renders in the background by just dragging a project file to its icon. No need to launch After Effects. It&#8217;s a nice complement to the BG Renderer script. It comes in both CS4 &amp; CS3 flavors.            Tweet [...]</description>
		<content:encoded><![CDATA[<p>[...] AERender is a nice little &#8220;dropplet&#8221; app to launch AE renders in the background by just dragging a project file to its icon. No need to launch After Effects. It&#8217;s a nice complement to the BG Renderer script. It comes in both CS4 &amp; CS3 flavors.            Tweet [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: david</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-1598</link>
		<dc:creator>david</dc:creator>
		<pubDate>Thu, 08 Dec 2011 10:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-1598</guid>
		<description>andrew, thanks for all your great apps! i&#039;ve been using several of them for a long time now.
i can see the previous posts and replies on this topic, but please please please, if any chance to see a CS5.5 AERender, it would be absolute amazing!
launching multiple instances of this simple little app on the same machine is still the absolute best way for me to finish speedy killer-deadline-renders.
hoping for good news ;)
thanks so much for all your work!
cheers .david</description>
		<content:encoded><![CDATA[<p>andrew, thanks for all your great apps! i&#8217;ve been using several of them for a long time now.<br />
i can see the previous posts and replies on this topic, but please please please, if any chance to see a CS5.5 AERender, it would be absolute amazing!<br />
launching multiple instances of this simple little app on the same machine is still the absolute best way for me to finish speedy killer-deadline-renders.<br />
hoping for good news <img src='http://www.andrewandoru.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
thanks so much for all your work!<br />
cheers .david</p>
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	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-1512</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Thu, 05 May 2011 10:51:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-1512</guid>
		<description>I probably won&#039;t be updating the individual render apps like AERender, as RenderQ now supports all of these apps, and allows you to simply select the location of your newly installed version when a new one is released. The current version of RenderQ (v1.2.1) should support CS5.5 just fine.

www.andrewandoru.com/labs/renderq</description>
		<content:encoded><![CDATA[<p>I probably won&#8217;t be updating the individual render apps like AERender, as RenderQ now supports all of these apps, and allows you to simply select the location of your newly installed version when a new one is released. The current version of RenderQ (v1.2.1) should support CS5.5 just fine.</p>
<p><a href="http://www.andrewandoru.com/labs/renderq" rel="nofollow">http://www.andrewandoru.com/labs/renderq</a></p>
]]></content:encoded>
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		<title>By: Andrew Lazarus</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-1509</link>
		<dc:creator>Andrew Lazarus</dc:creator>
		<pubDate>Wed, 04 May 2011 21:55:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-1509</guid>
		<description>Hey Andrew!

WIll you update aerender for CS5.5?

It would be fantastic :D

Cheers!</description>
		<content:encoded><![CDATA[<p>Hey Andrew!</p>
<p>WIll you update aerender for CS5.5?</p>
<p>It would be fantastic <img src='http://www.andrewandoru.com/wordpress/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Cheers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-1425</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Thu, 07 Apr 2011 16:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-1425</guid>
		<description>If you are seeing Terminal open up and After Effects launch in the command line, it is likely an AE project issue, AERender just automates the process of submitting a render to the command line, AE is what sorts out where your source files are.

Usually what I do if I want to render a project (that is on my main workstation) on another machine on my network is going to that machine, connecting back to my main workstation using built-in File Sharing in OS X (AFP) navigating to the project, and INSTEAD OF copying the project to the other machine you can just drag the project file (that is still located on main workstation) onto AERender and it should render just fine. AE sorts paths out pretty well over a network, but if you duplicate the project it is up to you in some cases.

(AERender is no longer developed as all of its functionality has been moved into RenderQ, so make sure to check that one out too)</description>
		<content:encoded><![CDATA[<p>If you are seeing Terminal open up and After Effects launch in the command line, it is likely an AE project issue, AERender just automates the process of submitting a render to the command line, AE is what sorts out where your source files are.</p>
<p>Usually what I do if I want to render a project (that is on my main workstation) on another machine on my network is going to that machine, connecting back to my main workstation using built-in File Sharing in OS X (AFP) navigating to the project, and INSTEAD OF copying the project to the other machine you can just drag the project file (that is still located on main workstation) onto AERender and it should render just fine. AE sorts paths out pretty well over a network, but if you duplicate the project it is up to you in some cases.</p>
<p>(AERender is no longer developed as all of its functionality has been moved into RenderQ, so make sure to check that one out too)</p>
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	</item>
	<item>
		<title>By: Andrew</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-1422</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Fri, 01 Apr 2011 19:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-1422</guid>
		<description>Hey!

I&#039;m trying to get AErenderer working over a network,
all my source files are on a computer attached to this computer via ethernet,
connecting to the computer locally, AErenderer says that it is unable to call openFast because of the parameter 1. Path is not valid

I was just wondering if there was a work around for this

Help is greatly appreciated ^^</description>
		<content:encoded><![CDATA[<p>Hey!</p>
<p>I&#8217;m trying to get AErenderer working over a network,<br />
all my source files are on a computer attached to this computer via ethernet,<br />
connecting to the computer locally, AErenderer says that it is unable to call openFast because of the parameter 1. Path is not valid</p>
<p>I was just wondering if there was a work around for this</p>
<p>Help is greatly appreciated ^^</p>
]]></content:encoded>
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	<item>
		<title>By: Carlo A. Flores</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-1147</link>
		<dc:creator>Carlo A. Flores</dc:creator>
		<pubDate>Thu, 06 Jan 2011 07:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-1147</guid>
		<description>Hello, 

Pardon if I&#039;m a little crass. I have used your your plugin for nearly 6 months now. About 2 months ago I updated to CS5 and Snow Leopard. AE CS5 was working fine until tonight. It&#039;s 11:05 PM, I have a sundance project render due tomorrow, and your AErender has failed about 20 times.

The project I built is 16 bit, full HD 1920 x 1080, 12 seconds long, 314 frames, 29.97fps.

It has rendered out with AERender until tonight.

I get the following errors:

With Multiprocessing off:
&quot;aerender ERROR -609: AESend failed to send apple event at line 766&quot;

With Multiprocessing on:
aerender Error: After Effects error: Rendering error while writing to file /Users/carloflores/Desktop/Barber/FINAL RENDERS/Memorial Card REVISED.mov. An output module failed. The file may be damaged or corrupted. (-1610153464)

Switched over to 8 bit, nothing seems to make a difference.


I do have the Video Copilot Flares installed, I found out about the bug. I installed the fix, around 4 times: http://www.videocopilot.net/blog/2010/05/plug-in-updates-information/

to no avail. I even went as far as to reinstall AE CS5, and that did nothing. I even have the AE Secret on: checkmarked Disable Layer Cache and to Purge Ever 2 Frames During Make Movie.

My machine specs are:

Mac OS X version 10.6.5
Processor: 2 x 3.2 GHz Quad-Core Intel Xeon
Memory: 18 GB 800 MHZ DDR2 FB-Dimm

AE CS5 version 10.0 

Please help me, I&#039;m desperate for an answer, something.</description>
		<content:encoded><![CDATA[<p>Hello, </p>
<p>Pardon if I&#8217;m a little crass. I have used your your plugin for nearly 6 months now. About 2 months ago I updated to CS5 and Snow Leopard. AE CS5 was working fine until tonight. It&#8217;s 11:05 PM, I have a sundance project render due tomorrow, and your AErender has failed about 20 times.</p>
<p>The project I built is 16 bit, full HD 1920 x 1080, 12 seconds long, 314 frames, 29.97fps.</p>
<p>It has rendered out with AERender until tonight.</p>
<p>I get the following errors:</p>
<p>With Multiprocessing off:<br />
&#8220;aerender ERROR -609: AESend failed to send apple event at line 766&#8243;</p>
<p>With Multiprocessing on:<br />
aerender Error: After Effects error: Rendering error while writing to file /Users/carloflores/Desktop/Barber/FINAL RENDERS/Memorial Card REVISED.mov. An output module failed. The file may be damaged or corrupted. (-1610153464)</p>
<p>Switched over to 8 bit, nothing seems to make a difference.</p>
<p>I do have the Video Copilot Flares installed, I found out about the bug. I installed the fix, around 4 times: <a href="http://www.videocopilot.net/blog/2010/05/plug-in-updates-information/" rel="nofollow" onclick="pageTracker._trackPageview('/outgoing/www.videocopilot.net/blog/2010/05/plug-in-updates-information/?referer=');">http://www.videocopilot.net/blog/2010/05/plug-in-updates-information/</a></p>
<p>to no avail. I even went as far as to reinstall AE CS5, and that did nothing. I even have the AE Secret on: checkmarked Disable Layer Cache and to Purge Ever 2 Frames During Make Movie.</p>
<p>My machine specs are:</p>
<p>Mac OS X version 10.6.5<br />
Processor: 2 x 3.2 GHz Quad-Core Intel Xeon<br />
Memory: 18 GB 800 MHZ DDR2 FB-Dimm</p>
<p>AE CS5 version 10.0 </p>
<p>Please help me, I&#8217;m desperate for an answer, something.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-659</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Sun, 27 Jun 2010 04:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-659</guid>
		<description>Nice one!  I have actually started using a method similar to this in my latest RenderQ apps and other apps to make the workflow a little more robust.  RenderQ will actually always open and fire off renders in Terminal window1 as that is the best workflow I found for it.

I have another app I finished awhile ago that actually either opens a new terminal window if terminal isn&#039;t running, or if there is currently a window open it will just open a new tab.

ALWAYS feel free to post up your own edits of these apps.  That is the whole idea.  Make them fit your own workflow, that is what they are for in the first place.

Good Stuff.</description>
		<content:encoded><![CDATA[<p>Nice one!  I have actually started using a method similar to this in my latest RenderQ apps and other apps to make the workflow a little more robust.  RenderQ will actually always open and fire off renders in Terminal window1 as that is the best workflow I found for it.</p>
<p>I have another app I finished awhile ago that actually either opens a new terminal window if terminal isn&#8217;t running, or if there is currently a window open it will just open a new tab.</p>
<p>ALWAYS feel free to post up your own edits of these apps.  That is the whole idea.  Make them fit your own workflow, that is what they are for in the first place.</p>
<p>Good Stuff.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nikita</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-658</link>
		<dc:creator>Nikita</dc:creator>
		<pubDate>Fri, 25 Jun 2010 17:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-658</guid>
		<description>edited your script a bit to make it both droplet and applet as well. plus, no extra terminal window is opened if it&#039;s not necessary. put a terminal part in a separate block. hope you don&#039;t mind posting it here.

on open {droppedFile}
	
	--Set the project file path
	set projectfile_path to the quoted form of (POSIX path of (droppedFile as text))
	
	process_file(projectfile_path)
	
end open

on run
	--Get the project file path
	set projectfile_path to quoted form of POSIX path of (choose file with prompt &quot;Choose a file to render&quot; default location path to desktop)
	
	process_file(projectfile_path)
	
end run

--Launch Render in Terminal
on process_file(projectfile_path)
	
	--Set the Render Command
	set render_cmd to &quot;&#039;/Applications/Adobe After Effects CS4/aerender&#039; -sound ON -project &quot; &amp; projectfile_path
	
	tell application &quot;System Events&quot;
		if (count (processes whose name is &quot;Terminal&quot;)) is 0 then
			tell application &quot;Terminal&quot;
				activate
				do script with command render_cmd in window 1
			end tell
		else
			tell application &quot;Terminal&quot;
				activate
				do script with command render_cmd
			end tell
		end if
	end tell
end process_file</description>
		<content:encoded><![CDATA[<p>edited your script a bit to make it both droplet and applet as well. plus, no extra terminal window is opened if it&#8217;s not necessary. put a terminal part in a separate block. hope you don&#8217;t mind posting it here.</p>
<p>on open {droppedFile}</p>
<p>	&#8211;Set the project file path<br />
	set projectfile_path to the quoted form of (POSIX path of (droppedFile as text))</p>
<p>	process_file(projectfile_path)</p>
<p>end open</p>
<p>on run<br />
	&#8211;Get the project file path<br />
	set projectfile_path to quoted form of POSIX path of (choose file with prompt &#8220;Choose a file to render&#8221; default location path to desktop)</p>
<p>	process_file(projectfile_path)</p>
<p>end run</p>
<p>&#8211;Launch Render in Terminal<br />
on process_file(projectfile_path)</p>
<p>	&#8211;Set the Render Command<br />
	set render_cmd to &#8220;&#8216;/Applications/Adobe After Effects CS4/aerender&#8217; -sound ON -project &#8221; &amp; projectfile_path</p>
<p>	tell application &#8220;System Events&#8221;<br />
		if (count (processes whose name is &#8220;Terminal&#8221;)) is 0 then<br />
			tell application &#8220;Terminal&#8221;<br />
				activate<br />
				do script with command render_cmd in window 1<br />
			end tell<br />
		else<br />
			tell application &#8220;Terminal&#8221;<br />
				activate<br />
				do script with command render_cmd<br />
			end tell<br />
		end if<br />
	end tell<br />
end process_file</p>
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	<item>
		<title>By: Jeff Morgan</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-640</link>
		<dc:creator>Jeff Morgan</dc:creator>
		<pubDate>Tue, 15 Jun 2010 21:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-640</guid>
		<description>Hehe I am literally the first reply to this awesome read?!</description>
		<content:encoded><![CDATA[<p>Hehe I am literally the first reply to this awesome read?!</p>
]]></content:encoded>
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	<item>
		<title>By: Jlpeacock</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-608</link>
		<dc:creator>Jlpeacock</dc:creator>
		<pubDate>Thu, 27 May 2010 11:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-608</guid>
		<description>Perfect! Just what I was after. Thanks Andrew!

I was literally just attempting to write a script, which would delay the renders of each ae instance I had open by x amount of time, but found this in the process, which is exactly what I really wanted to do!</description>
		<content:encoded><![CDATA[<p>Perfect! Just what I was after. Thanks Andrew!</p>
<p>I was literally just attempting to write a script, which would delay the renders of each ae instance I had open by x amount of time, but found this in the process, which is exactly what I really wanted to do!</p>
]]></content:encoded>
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	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-562</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Sat, 22 May 2010 16:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-562</guid>
		<description>Hmm not exactly sure on that one.  Here is Adobe&#039;s documentation on RAM management:

http://help.adobe.com/en_US/aftereffects/cs/using/WS9F936D13-E76A-41e4-BF8F-577132AB4723a.html

You could also try looking at the &quot;aerender&quot; section of the docs to see if there is a flag that can be added that but I don&#039;t believe there is.  You could contact Adobe about this but I don&#039;t think there is anything I could do with my app to make that happen unfortunately.

Something new is coming soon as far as Render apps go though :)  Definitely check back soon.</description>
		<content:encoded><![CDATA[<p>Hmm not exactly sure on that one.  Here is Adobe&#8217;s documentation on RAM management:</p>
<p><a href="http://help.adobe.com/en_US/aftereffects/cs/using/WS9F936D13-E76A-41e4-BF8F-577132AB4723a.html" rel="nofollow" onclick="pageTracker._trackPageview('/outgoing/help.adobe.com/en_US/aftereffects/cs/using/WS9F936D13-E76A-41e4-BF8F-577132AB4723a.html?referer=');">http://help.adobe.com/en_US/aftereffects/cs/using/WS9F936D13-E76A-41e4-BF8F-577132AB4723a.html</a></p>
<p>You could also try looking at the &#8220;aerender&#8221; section of the docs to see if there is a flag that can be added that but I don&#8217;t believe there is.  You could contact Adobe about this but I don&#8217;t think there is anything I could do with my app to make that happen unfortunately.</p>
<p>Something new is coming soon as far as Render apps go though <img src='http://www.andrewandoru.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Definitely check back soon.</p>
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	<item>
		<title>By: clayton douglas</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-550</link>
		<dc:creator>clayton douglas</dc:creator>
		<pubDate>Tue, 18 May 2010 17:59:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-550</guid>
		<description>Hey man...first of all this is very helpful...thanks for putting this out there in the community.
I havent tested the &quot;aerenderflag&quot; version yet, but its next on my list. 

I have a question for you about memory. When i set a render off traditionally, I get 8 processes that pop up in my activity monitor. &quot;aesflink&quot;  I assume these are the render processes that attach to each of my cores. When a render is finish...these processes drop in priority, and my RAM purges.

After my first test with the droplet, the RAM never purged....the stock activity monitor remained fully blue. Is there a way to purge memory after wards....or do I have to use -aerenderflag, and then use some flag to make it happen.
Thanks in advance!</description>
		<content:encoded><![CDATA[<p>Hey man&#8230;first of all this is very helpful&#8230;thanks for putting this out there in the community.<br />
I havent tested the &#8220;aerenderflag&#8221; version yet, but its next on my list. </p>
<p>I have a question for you about memory. When i set a render off traditionally, I get 8 processes that pop up in my activity monitor. &#8220;aesflink&#8221;  I assume these are the render processes that attach to each of my cores. When a render is finish&#8230;these processes drop in priority, and my RAM purges.</p>
<p>After my first test with the droplet, the RAM never purged&#8230;.the stock activity monitor remained fully blue. Is there a way to purge memory after wards&#8230;.or do I have to use -aerenderflag, and then use some flag to make it happen.<br />
Thanks in advance!</p>
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	</item>
	<item>
		<title>By: Scott</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-536</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Mon, 10 May 2010 18:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-536</guid>
		<description>Thanks so much!  Amazing time saver.</description>
		<content:encoded><![CDATA[<p>Thanks so much!  Amazing time saver.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: labs: Q. . . &#124; andrewアンドル. . .</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-513</link>
		<dc:creator>labs: Q. . . &#124; andrewアンドル. . .</dc:creator>
		<pubDate>Fri, 07 May 2010 01:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-513</guid>
		<description>[...] AEaeCS5 (165KB .zip) For older versions go to AERender [...]</description>
		<content:encoded><![CDATA[<p>[...] AEaeCS5 (165KB .zip) For older versions go to AERender [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: labs: AEae &#38; AERender CS5 &#124; andrewアンドル. . .</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-504</link>
		<dc:creator>labs: AEae &#38; AERender CS5 &#124; andrewアンドル. . .</dc:creator>
		<pubDate>Sun, 02 May 2010 04:59:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-504</guid>
		<description>[...] . . and AERender have both been updated for After Effects CS5. I worked night and day to make this happen, changing [...]</description>
		<content:encoded><![CDATA[<p>[...] . . and AERender have both been updated for After Effects CS5. I worked night and day to make this happen, changing [...]</p>
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	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-495</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Sun, 25 Apr 2010 17:43:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-495</guid>
		<description>Yeah that is possible.  

Also very excited about CS5, I will definitely be updating the apps.</description>
		<content:encoded><![CDATA[<p>Yeah that is possible.  </p>
<p>Also very excited about CS5, I will definitely be updating the apps.</p>
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		<title>By: Olivier Blaecke</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-493</link>
		<dc:creator>Olivier Blaecke</dc:creator>
		<pubDate>Sun, 25 Apr 2010 10:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-493</guid>
		<description>I&#039;ve got an XMP error with this project... so that maybee i don&#039;t have the PROGRESS showed ...
Thanks for your answer Andrew.

Can&#039;t wit now for CS5 :)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got an XMP error with this project&#8230; so that maybee i don&#8217;t have the PROGRESS showed &#8230;<br />
Thanks for your answer Andrew.</p>
<p>Can&#8217;t wit now for CS5 <img src='http://www.andrewandoru.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2010/03/17/labs-aerender/comment-page-1/#comment-491</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Sun, 25 Apr 2010 01:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=996#comment-491</guid>
		<description>Actually the droplets don&#039;t do anything at all after
the render has started.  Ifnyou are no longer getting prog. messages then maybe you added the flag to disable them.  

It would be up to adobe to add some sort of time remaining indicator on their aerender app to do that.  You could also use Qmaster to get more of an indicator of how long a render will take.  

Would be nice to see time remaining though that is worth mentioning to Adobe.</description>
		<content:encoded><![CDATA[<p>Actually the droplets don&#8217;t do anything at all after<br />
the render has started.  Ifnyou are no longer getting prog. messages then maybe you added the flag to disable them.  </p>
<p>It would be up to adobe to add some sort of time remaining indicator on their aerender app to do that.  You could also use Qmaster to get more of an indicator of how long a render will take.  </p>
<p>Would be nice to see time remaining though that is worth mentioning to Adobe.</p>
]]></content:encoded>
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