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	<title>Comments on: labs: MayaRender (OS X render droplet). . .</title>
	<atom:link href="http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/</link>
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		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-1592</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Thu, 01 Dec 2011 23:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-1592</guid>
		<description>That is a great idea. But I&#039;m not sure if it would be possible. I believe Maya&#039;s play bast system needs maya to be running to work correctly. I will look into it though.</description>
		<content:encoded><![CDATA[<p>That is a great idea. But I&#8217;m not sure if it would be possible. I believe Maya&#8217;s play bast system needs maya to be running to work correctly. I will look into it though.</p>
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	<item>
		<title>By: Manuel</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-1591</link>
		<dc:creator>Manuel</dc:creator>
		<pubDate>Thu, 01 Dec 2011 22:16:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-1591</guid>
		<description>Hey Andrew!! Thank you for sharing such an amazing tools! I was wondering if there is a way to have a droplet for playblast. 

I have la lot of maya files (shots) that I need to playblast very often and compose in one whole video sequence and it&#039;ll be awesome if I can do that without even opening maya using a droplet that contains a script that takes the frame range info from the playblast setting and place it in a folder or your desktop. Any ideas? 
Thanks!</description>
		<content:encoded><![CDATA[<p>Hey Andrew!! Thank you for sharing such an amazing tools! I was wondering if there is a way to have a droplet for playblast. </p>
<p>I have la lot of maya files (shots) that I need to playblast very often and compose in one whole video sequence and it&#8217;ll be awesome if I can do that without even opening maya using a droplet that contains a script that takes the frame range info from the playblast setting and place it in a folder or your desktop. Any ideas?<br />
Thanks!</p>
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	</item>
	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-1409</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Thu, 03 Feb 2011 14:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-1409</guid>
		<description>Yeah you can do this with - http://andrewandoru.com/labs/renderq</description>
		<content:encoded><![CDATA[<p>Yeah you can do this with &#8211; <a href="http://andrewandoru.com/labs/renderq" rel="nofollow" onclick="pageTracker._trackPageview('/outgoing/andrewandoru.com/labs/renderq?referer=');">http://andrewandoru.com/labs/renderq</a></p>
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	<item>
		<title>By: Josh</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-1408</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Thu, 03 Feb 2011 09:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-1408</guid>
		<description>Dude did you ever work out how to make it render multiple scenes? That would be fantastic because I could set and forget :)</description>
		<content:encoded><![CDATA[<p>Dude did you ever work out how to make it render multiple scenes? That would be fantastic because I could set and forget <img src='http://www.andrewandoru.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-998</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Thu, 23 Dec 2010 06:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-998</guid>
		<description>Emailed you back, you should be able to use the latest version of RenderQ with whatever version of Maya you have, as it asks where the Maya render executable is located.

http://www.andrewandoru.com/labs/renderq/</description>
		<content:encoded><![CDATA[<p>Emailed you back, you should be able to use the latest version of RenderQ with whatever version of Maya you have, as it asks where the Maya render executable is located.</p>
<p><a href="http://www.andrewandoru.com/labs/renderq/" rel="nofollow">http://www.andrewandoru.com/labs/renderq/</a></p>
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	<item>
		<title>By: Fuji</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-991</link>
		<dc:creator>Fuji</dc:creator>
		<pubDate>Wed, 22 Dec 2010 23:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-991</guid>
		<description>Hey, I&#039;m using Maya 2008 on a mac, will Maya Render work.</description>
		<content:encoded><![CDATA[<p>Hey, I&#8217;m using Maya 2008 on a mac, will Maya Render work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-654</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Tue, 22 Jun 2010 23:50:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-654</guid>
		<description>Word.</description>
		<content:encoded><![CDATA[<p>Word.</p>
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	</item>
	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-653</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Tue, 22 Jun 2010 23:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-653</guid>
		<description>Glad it is working well for you.  Everyone go watch Toy Story 3 while waiting for your renders.</description>
		<content:encoded><![CDATA[<p>Glad it is working well for you.  Everyone go watch Toy Story 3 while waiting for your renders.</p>
]]></content:encoded>
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	<item>
		<title>By: scott</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-652</link>
		<dc:creator>scott</dc:creator>
		<pubDate>Tue, 22 Jun 2010 19:38:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-652</guid>
		<description>I have been searching for ever for something that would allow me to batch multiple renders on a Mac.  It has been a long frustrating search. I used to use Maya on PC and it allows you to simply right click on a scene file and set it off.  Now with this droplet, I can do that on a Mac. 

I have started multiple renders at once with this droplet and let it go.  It works great.  Thanks so much.</description>
		<content:encoded><![CDATA[<p>I have been searching for ever for something that would allow me to batch multiple renders on a Mac.  It has been a long frustrating search. I used to use Maya on PC and it allows you to simply right click on a scene file and set it off.  Now with this droplet, I can do that on a Mac. </p>
<p>I have started multiple renders at once with this droplet and let it go.  It works great.  Thanks so much.</p>
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		<title>By: Pepijn</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-620</link>
		<dc:creator>Pepijn</dc:creator>
		<pubDate>Thu, 03 Jun 2010 09:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-620</guid>
		<description>Absolutely love this script! Use it all the time! 
Great to shut maya and batch it, and still get info about the renders. Something you don&#039;t see with the maya batch render.</description>
		<content:encoded><![CDATA[<p>Absolutely love this script! Use it all the time!<br />
Great to shut maya and batch it, and still get info about the renders. Something you don&#8217;t see with the maya batch render.</p>
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	<item>
		<title>By: labs: MayaMaya &#38; MayaRender 2011. . . &#124; andrewアンドル. . .</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-471</link>
		<dc:creator>labs: MayaMaya &#38; MayaRender 2011. . . &#124; andrewアンドル. . .</dc:creator>
		<pubDate>Sun, 11 Apr 2010 01:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-471</guid>
		<description>[...] both MayaMaya and MayaRender for 2010 &amp; 2011 versions. Maya 2011 is a must have upgrade if you are working on OS X, loads [...]</description>
		<content:encoded><![CDATA[<p>[...] both MayaMaya and MayaRender for 2010 &amp; 2011 versions. Maya 2011 is a must have upgrade if you are working on OS X, loads [...]</p>
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	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-460</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Mon, 05 Apr 2010 21:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-460</guid>
		<description>I am actually looking into that.  There should actually be a way to drop multiple items on the droplet, or a way to let the user select multiple scenes, and render them one after the other.

You can technically do that manually in Terminal though, the command would be something like this:

/Applications/Autodesk/maya2010/Maya.app/Contents/MacOS/Render -r mray ‘/Users/climberfx/Documents/Maya/projects/scenes/scene01.mb’ &amp;&amp; /Applications/Autodesk/maya2010/Maya.app/Contents/MacOS/Render -r mray ‘/Users/climberfx/Documents/Maya/projects/scenes/scene02.mb’

and so on.  You just need to use &quot;&amp;&amp;&quot; in between each command and it will do one after the other.  So that is what I usually do when I need to do a batch.

All that said though, I am looking into a way for these droplets to batch render, not completely sure it is possible with just AppleScript, but I think I may have found a good way to do it.  I will put up a new post if I update.  I could actually make a completely universal version that would ask which App you would like to render with, etc. but I find it easier to just have separate droplets for each.

I actually do have a version that I use that will send me an email whenever the render is finished, but the setup on that one is a lot more involved so I may put it out separate if people are interested. (Requires another script that would need to be edited by the user).

Glad they are useful to you, it can definitely make your workflow a lot more streamlined.</description>
		<content:encoded><![CDATA[<p>I am actually looking into that.  There should actually be a way to drop multiple items on the droplet, or a way to let the user select multiple scenes, and render them one after the other.</p>
<p>You can technically do that manually in Terminal though, the command would be something like this:</p>
<p>/Applications/Autodesk/maya2010/Maya.app/Contents/MacOS/Render -r mray ‘/Users/climberfx/Documents/Maya/projects/scenes/scene01.mb’ &#038;&#038; /Applications/Autodesk/maya2010/Maya.app/Contents/MacOS/Render -r mray ‘/Users/climberfx/Documents/Maya/projects/scenes/scene02.mb’</p>
<p>and so on.  You just need to use &#8220;&#038;&#038;&#8221; in between each command and it will do one after the other.  So that is what I usually do when I need to do a batch.</p>
<p>All that said though, I am looking into a way for these droplets to batch render, not completely sure it is possible with just AppleScript, but I think I may have found a good way to do it.  I will put up a new post if I update.  I could actually make a completely universal version that would ask which App you would like to render with, etc. but I find it easier to just have separate droplets for each.</p>
<p>I actually do have a version that I use that will send me an email whenever the render is finished, but the setup on that one is a lot more involved so I may put it out separate if people are interested. (Requires another script that would need to be edited by the user).</p>
<p>Glad they are useful to you, it can definitely make your workflow a lot more streamlined.</p>
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	<item>
		<title>By: Kris</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-459</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Mon, 05 Apr 2010 20:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-459</guid>
		<description>Any chance of making something like this that you could batch render from? I Love you programs only thing I use for both maya and AE rendering gives me a great edge in school that most of the other students still render in the actual programs! You rock and thanks!</description>
		<content:encoded><![CDATA[<p>Any chance of making something like this that you could batch render from? I Love you programs only thing I use for both maya and AE rendering gives me a great edge in school that most of the other students still render in the actual programs! You rock and thanks!</p>
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	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-411</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Mon, 22 Mar 2010 18:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-411</guid>
		<description>I&#039;m loving the positive vibes! ^_^</description>
		<content:encoded><![CDATA[<p>I&#8217;m loving the positive vibes! ^_^</p>
]]></content:encoded>
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	<item>
		<title>By: prema</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-405</link>
		<dc:creator>prema</dc:creator>
		<pubDate>Mon, 22 Mar 2010 09:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-405</guid>
		<description>you rock! good on you :)</description>
		<content:encoded><![CDATA[<p>you rock! good on you <img src='http://www.andrewandoru.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: andrew</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-402</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Mon, 22 Mar 2010 01:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-402</guid>
		<description>I corrected the mental ray and other problems with the apps, thanks for letting me know!</description>
		<content:encoded><![CDATA[<p>I corrected the mental ray and other problems with the apps, thanks for letting me know!</p>
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	<item>
		<title>By: Mauricio</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-393</link>
		<dc:creator>Mauricio</dc:creator>
		<pubDate>Sun, 21 Mar 2010 00:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-393</guid>
		<description>The mental ray droplet was not working for me here in Maya 2009.
I opened the scrip in apple&#039;s script and saw that the flag used to specify mental ray was -r mray. As I&#039;m used to do my renders from command line, I just corrected it to -r mr, and now it runs just fine.

thanks for you and everyone responsible for this, 
cheers</description>
		<content:encoded><![CDATA[<p>The mental ray droplet was not working for me here in Maya 2009.<br />
I opened the scrip in apple&#8217;s script and saw that the flag used to specify mental ray was -r mray. As I&#8217;m used to do my renders from command line, I just corrected it to -r mr, and now it runs just fine.</p>
<p>thanks for you and everyone responsible for this,<br />
cheers</p>
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		<title>By: Rafael Valle</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-392</link>
		<dc:creator>Rafael Valle</dc:creator>
		<pubDate>Sun, 21 Mar 2010 00:31:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-392</guid>
		<description>Hello.
First i want to thank you by the batch for AE CS4. This work perfectly, and my render gos 2.5x times faster than when i open the AE. And just using one core. If i put to renders, i will get 500% of performance. 
But the Maya 2010 plugin don&#039;t work at all.
Here is my message error for short cut 2010, before the choose of renderer, (mr), Enter additional Render Flags for mr (blank). Than The variable mail_cmd is not defined.
On the Mentalray with in the 2010 forder, i have this:

Last login: Sat Mar 20 21:25:42 on ttys000
/Applications/Autodesk/maya2010/Maya.app/Contents/MacOS/Render -r mray &#039;/Users/climberfx/Documents/Maya/projects/Casa Torre/scenes/casa 14.mb&#039;
iMac:~ climberfx$ /Applications/Autodesk/maya2010/Maya.app/Contents/MacOS/Render -r mray &#039;/Users/climberfx/Documents/Maya/projects/Casa Torre/scenes/casa 14.mb&#039;
Cannot open renderer description file &quot;mrayRenderer.xml&quot;
iMac:~ climberfx$ 

What is wrong?

Rafael Valle (thanks again :))</description>
		<content:encoded><![CDATA[<p>Hello.<br />
First i want to thank you by the batch for AE CS4. This work perfectly, and my render gos 2.5x times faster than when i open the AE. And just using one core. If i put to renders, i will get 500% of performance.<br />
But the Maya 2010 plugin don&#8217;t work at all.<br />
Here is my message error for short cut 2010, before the choose of renderer, (mr), Enter additional Render Flags for mr (blank). Than The variable mail_cmd is not defined.<br />
On the Mentalray with in the 2010 forder, i have this:</p>
<p>Last login: Sat Mar 20 21:25:42 on ttys000<br />
/Applications/Autodesk/maya2010/Maya.app/Contents/MacOS/Render -r mray &#8216;/Users/climberfx/Documents/Maya/projects/Casa Torre/scenes/casa 14.mb&#8217;<br />
iMac:~ climberfx$ /Applications/Autodesk/maya2010/Maya.app/Contents/MacOS/Render -r mray &#8216;/Users/climberfx/Documents/Maya/projects/Casa Torre/scenes/casa 14.mb&#8217;<br />
Cannot open renderer description file &#8220;mrayRenderer.xml&#8221;<br />
iMac:~ climberfx$ </p>
<p>What is wrong?</p>
<p>Rafael Valle (thanks again <img src='http://www.andrewandoru.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> )</p>
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	<item>
		<title>By: frankyoualot</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-357</link>
		<dc:creator>frankyoualot</dc:creator>
		<pubDate>Fri, 19 Mar 2010 19:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-357</guid>
		<description>This is excellent.  Many thanks.
Maya kept quiting batch render for who knows why.
This solved it.</description>
		<content:encoded><![CDATA[<p>This is excellent.  Many thanks.<br />
Maya kept quiting batch render for who knows why.<br />
This solved it.</p>
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	</item>
	<item>
		<title>By: labs: AERender (AE render droplet for OS X). . . &#124; andrewアンドル. . .</title>
		<link>http://www.andrewandoru.com/2009/09/21/labs-mayarender-os-x-render-droplet/comment-page-1/#comment-342</link>
		<dc:creator>labs: AERender (AE render droplet for OS X). . . &#124; andrewアンドル. . .</dc:creator>
		<pubDate>Thu, 18 Mar 2010 04:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.andrewandoru.com/?p=705#comment-342</guid>
		<description>[...] like my MayaRender app, but for After Effects CS4. A quick and easy way to launch AE renders without using the [...]</description>
		<content:encoded><![CDATA[<p>[...] like my MayaRender app, but for After Effects CS4. A quick and easy way to launch AE renders without using the [...]</p>
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